+ Notes on converting apps from Horde 5 to Horde 6 These are by far not complete. ++ General * Unnamespaced code mostly follows Horde 5 Coding standards and very little conversion requirements * Most of the upgrade requirements are only targeted at namespaced code * With some necessary exceptions, Horde 6 should be able to cooperate with Horde 5-ish apps and libraries with very little modification for composer compat * Deprecate PSR-0 autoloading but don't break it intentionally. * Consider: Horde 5 Framework lived out 2012-2021, I would like Horde 6 to be intentionally shortlived, deprecating more stuff over time. * Allow a very smooth transition path, avoid big bang changes. +++ Exceptions to the rule * Most of the upgrade requirements are only targeted at namespaced code +++ Mandatory * Horde:: is deprecated * [rla thinks] we should adopt PSR-2, PSR-12 wholesale with an optional opt-out for protected/private underscoring * Composer based setup must work with all libraries we intend to keep * [rla thinks] Deprecate Horde_Forms usage. Keep it where it is until we can refactor, but make it clear this is a legacy concept * Update Horde_Core to support both namespaced apps non-namespaced apps and mixed. * Update Horde_Test to support both namespaced and unnamespaced unit tests * Unit Tests must support the current stable phpunit * Check all pear package dependencies if they are also available via packagist or a proper composer channel rather than pear * Update skeleton to use * Horde Controllers, * Namespacing, * Type Hints where appropriate and * Model Interface and Rdo implementation rather than driver architecture +++ Optional / Best Practice * Try to drop usage of pear libraries if we only use little portions of their api * Consider if there is a more modern alternative available on packagist * Consider if it is easy to * Unbundle bundled code if you can, use composer dependencies * Maintain a branch or fork of Skeleton to showcase Horde Ajax Framework and an SPA frontend * All URL generation should be moved to Horde_Routes_UrlWriter driven by config/routes.php * A more copy/paste ready boilerplate for ClassLevelDocBlock, FileLevelDocBlock, MethodLevelDocBlock +++ Exceptions To The Rule * ? ++ Namespaces and dir layout +++ Mandatory * The home namespace for a library is $Vendor\$Name\, e.g. Horde\View * The home namespace for a subtype library is $Vendor\$Parent\$Name e.g. Horde\Xml\Element rather than Horde\Xml_Element * The Home Namespace for an app in $Horde\$Name, e.g. Horde\Turba * TODO: Should we allow third party apps to use their proper vendor if the composer package is type horde-app? We could have an optional registry key (B1 clause) * The Horde Base app is Horde\Base * DISCUSS: Any arguments for calling it Horde\Horde? Should we rename/alias the base app horde/base altogether? * If a library has an interface or base class Horde_$Name, promote it to either: - Horde\$Name\$Name - Horde\$Name\Interface - Horde\$Name\Base - Horde\$Name\Constants - In case of base classes, re-think if we are not better off with an interface and some trait * Horde:: is Horde\Core\Horde:: though I think we should re-think using it at all * Un-namespaced controllers go to App\, namespaced controllers go to src/Controller * Un-namespaced library code goes to lib/ * Namespaced library code goes to src/. +++ Optional * Unnamespaced code should be preceded with backslash \ to ensure we do not run into issues with namespaced derived classes or use cases +++ Exceptions to the rule * Code which was already namespaced before Horde 6 may be left in lib/ if other unnamespaced code depends on it ++ PHPDoc / Type Hints / Type Declarations Remember Liskov: * Interface/Base class parameters should be as specific as possible. Derived/Implementing classes can only accept the same or less specific definitions * Interface/Base class return type parameters should be as unspecific as makes sense. Derived/Implementing classes can announce to return the same or more specific definitions. +++ Mandatory * PHPDoc all parameters and return values, regardless if you have typehinted them. * Prefer A|B|null over "mixed" +++ Optional * Parameter Type hints for string, int, boolean SHOULD be added to the namespaced interfaces where possible * Parameter Type hints for classes SHOULD be added to be added to the namespaced interfaces where possible. * Use Nullable (?) for optional parameters * Prefer iterable over array if you can to allow later upgrades from arrays to container objects, generators, iterators etc * Where Type Hints cannot express exactly what a parameter accepts, typehint for "object" or leave typehint altogether. In any case, make the PHPDoc more specific and wordy +++ Exceptions to the rule * ? ++ GLOBALS usage +++ Whitelist * For $injector: * Horde\Core\Registry * * For $_GET, $_POST, $_REQUEST * Horde\Controller\ * Horde\Routes\ * Horde\Core\ * Horde\Rpc\ * Horde\Base\ * Horde\Cli\ * for $config: * Horde\Base\ * Horde\Core\Registry\ * Horde\Core\Config\ * for $page_output: * ? * for $__autoload +++ Mandatory * Namespaced Classes which are not in the whitelist must get the listed globals from constructor or method parameter +++ Optional * Factories SHOULD use constructor/setter parameters rather than globals if possible. +++ Exceptions to the rule * ? ++ DI / Injector and Constructors As Horde has evolved over the years, we have different types of classes, sometimes even mixed. * Classes which implement create-on-the-fly objects with no/few dependencies or are mostly static, e.g. Horde_Url, Horde_Date, Horde_String * Classes which have one or few instances to cover most or all use cases, e.g. the DB Driver, the registry. They will typically provided by the injector directly or via a factory without explicit parameters * Messy stuff which cannot decide if it is a factory or a base class or wants composition, e.g. Horde_Form, Horde_Rpc * Classes which are intended as Per-Entity objects +++ Mandatory * Constructors SHOULD depend on interfaces or base classes, not on the (single) implementation. * HordeBase or App configuration SHOULD be depended on as *TODO* object, not as array and explicitly not via global state * Apps must not care for configuration of other apps, only theirs or HordeBase * Namespaced app-internal objects which implement an interface should be registered with the injector using the
fully qualified nameto allow for autowiring of other code usingit. e.g. ifyou have an interface or abstractclass Horde\Kronolith\Calendar\Resource, bind it as 'Horde\Kronolith\Calendar\Resource' - not '\Horde\Kronolith\Calendar\Resource\' * As this makes for very long keys which are hard to read and write, as a convention, also registerthe same objectas 'Calendar/Resource'. This isthe stringyou would use when calling the injector yourself * If an objectcan be autowiredby the injector (all constructor dependencies are injectable and already registeredwith the injector), only register the shorthand but not the fully qualified name.+++ Optional * Constructors SHOULD better depend on interfaces rather than base classes but SHOULD NOT depend on the (single) implementation. * Try to refactor constructors to only require interfaces which can be provided by the injector (directly or via a factory) * If a class used to have a very flexible constructor allowing multiple calling convention, try to distill one calling convention and create either static creator methods or an external factory/builder class * Internal creation of objects from other packages should be left to trivial cases (e.g. Horde_Date). Otherwise it should happen by injecting some instance provider. * Use sub-injectors to ensure we do not spill application specific bindings into other apps. +++ Exceptions to the rule * Dependencies may be created internally with some hardcoded setup in case of convenience/fallback scenarios. We should not overuse this as it encourages relying on it. ++ reqire/require_once, Horde\Autoloader and Composer Autoloader +++ Required * include, require and require_once should only ever happen to setup autoloading or as part of the autoloader or related to non-php code (templates, data) * make all explicit require/require_once check if the required class is already available for loading * At least for now, we should not drop Horde\Autoloader * Horde\Autoloader must always act AFTER the composer autoloader, not first +++ Optional * Detect composer autoloader and provide a backend which translates Horde\Autoloader runtime API to composer API +++ UNCLEAR * Do we still want to support git-tools setups? + package specific notes ++ Horde\Injector +++ Optional * Implement PSR-11 but do not deprecate getInstance(), setInstance() [PR exists] ++ Horde\Date +++ Optional * Horde\Date use cases should generally be checked for timezone mismatches e.g. when converting UTC strings from database * There is some headache potential with Horde\Db implicitly using Horde\Date without timezone information when SELECTing datetime values. * This is especially annoying with Horde\Rdo * Horde\Date constructor should always require an explicit timezone and current time * Provide convenience static methods for "fromThisFormat()", "fromThatFormat()" to keep that complexity out of the value object ++ Horde\Core Mandatory: * Provide an alternative for Horde_PageOutput which only returns strings rather than doing output (needed, otherwise controllers are littered with ob_start()) * Provide a type to wrap horde config array for DI * A lot of class names must be fixed for namespacing Optional: * Registry (probably rather 6.1) Provide a more robust inter-app API but don't break the current inter-app API for now * Allow passing objects as long as they implement sleep/wakeup so RPC usecases don't break * Allow implementing specific APIs and methods in Horde\$App\Api\$Api but still support $App_Api class for non-namespaced * Move vfs/webdav implementations to Horde\$App\Api\Vfs ++ Horde\Rpc Mandatory: * Fix the signature missmatch errors Optional: * Default to JsonRpc rather than XmlRpc * Refactor to controller framework + Library Upgrade strategy (pre release) Apart from mandatory changes, we should not currently port all horde to the new standard quickly. ++ Mandatory * Existing close-to-core libraries should provide some backward compat either by keeping the code in lib/ mostly unchanged or by having lib/ be some wrapper for src/ * Once H6 has been released, H6.x libraries need to keep whatever legacy support they had until H7 ++ Optional * New libraries should only be implemented according to current best practices * Existing fringe libraries may be completely converted to namespaces, dropping unnamespaced versions altogether (pre H6 release) ++ Exception to the rule * Breaking apps which have not officially been released as Horde 5 is OK, we may fix them later. Still, it's nice to be nice if you can. + App Upgrade Strategy (pre release) ++ Required * Apps may change their internal composition in minor releases (middle digit) * Apps may mix and match src/ and lib/ but may only ever have ONE implementation of a class either src/ or lib/. (internal consistency) ++ Optional * Apps should move from unnamespaced library usage to namespaced library usage whenever feasible even if there is a compat layer.