\documentclass{article}
\usepackage{ulem}
\usepackage{graphicx}
\usepackage{hyperref}
\pagestyle{headings}
\begin{document}
\part{Frequently Asked Questions}
Some parts of these FAQs are not up-to-date with the latest release versions, but most answers and questions still apply to the currently stable application versions.  You should also check the <a href="https://wiki.horde.org/HowTo">Horde How To Page</a> for information involving the latest release versions.

Welcome to the Frequently-Asked Questions list of the <a href="http://www.horde.org/">Horde Project</a>. The FAQ is divided into three sections. First section addresses questions frequently asked by systems administrators regarding the installation, configuration, and day-to-day operation of Horde and its components. The second section addresses the questions that are regularly asked by users of Horde. And the third section addresses questions rised by Horde developers.

Comments on the FAQ, and suggestions for additions (preferably with answers!) are <a href="http://www.horde.org/mailto.php/faq">welcome</a>. If you have a question about how to install, configure, run, or use Horde or any of its components. please send it to the appropriate <a href="http://www.horde.org/mail/">mailing list</a>.

\section{<a href="https://wiki.horde.org/FAQ/User">User's FAQ</a>}
The Horde User's FAQ contains questions and answers regarding using Horde and its components. If you are \textit{not} the system administrator for your Horde installation, this is probably the FAQ you want.

\section{<a href="https://wiki.horde.org/FAQ/Admin">Administrator's FAQ</a>}
The Horde Administrator's FAQ contains questions and answers regarding obtaining, installing, configuring, and running Horde and its components. If you are not the system administrator for your Horde installation, then you probably want the User's FAQ, above.

\section{<a href="https://wiki.horde.org/FAQ/Developer">Developer's FAQ</a>}
The Horde Developer's FAQ is where to find information on working with Horde.  This may include creating custom or proprietary Horde modules or contributing to the open source Horde community.  This information is only for people who are interested in working with the internals of Horde or the Framework libraries.

\end{document}
