Filesystem structure of a Horde application
This information is valid for Horde 3 only. See Doc/Dev/Filesystem for Horde 4 and later.
Each Horde application has a common filesystem structure. This helps organizing the several components of the application and simplifies working with unknown applications.
These are the directories available in every Horde application:
Directory |
Content |
/ |
Base directory with the controller scripts called by the browser |
config/ |
Configuration files |
docs/ |
Administrator documentation |
lib/ |
Application-specific library files |
locale/ |
Compiled translations and help files |
po/ |
Translations |
scripts/ |
CLI scripts for setup and maintenance |
scripts/sql/ |
SQL scripts for setup |
scripts/upgrades/ |
CLI and SQL scripts for upgrades |
templates/ |
Template files |
themes/ |
Base stylesheet and theme directories |
themes/graphics/ |
Icons |
Usually there are more directories, depending on the application:
- If there are many controller scripts for an application, they may be grouped into directories under the base directory.
- The lib/ directory has many levels of subdirectories. See Doc/Dev/FrameworkH3 for details.
- The locale/ directory has a subdirectory for each locale, e.g. locale/de_DE/. These subdirectories contain the translated help file help.xml and the directory LC_MESSAGES/ which contains the actual, compiled translation, e.g. imp.mo.
- The scripts/ directory may contain other directories for special purposes, e.g. ldap/.
- The templates/ directory groups all templates for a single controller script into one subdirectory. All templates for a script called list.php are inside templates/list/ for example.
- Each theme has a subdirectory, e.g. themes/bluewhite/; if a theme provides its own icon set, the icons are inside a graphics/ subdirectory, e.g. themes/bluewhite/graphics/.
- Some applications have sub-sets of their icons grouped into subdirectories, e.g. themes/graphics/flags/.